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Narrative as Virtual Reality 2: Revisiting
Narrative as Virtual Reality 2: Revisiting

Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media. Marie-Laure Ryan

Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media


Narrative.as.Virtual.Reality.2.Revisiting.Immersion.and.Interactivity.in.Literature.and.Electronic.Media.pdf
ISBN: 9781421417974 | 304 pages | 8 Mb


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Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media Marie-Laure Ryan
Publisher: Johns Hopkins University Press



Immersion and Interactivity in Literature and Electronic Media. (1989) Anchored Instruction and situated cognition revisited. Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media. Coming to Terms: The Rhetoric of Narrative in Fiction and Film. Factual and fictional narrative are generally defined as a pair of opposites. Narrative as virtual reality: Immersion and interactivity in literature and electronic media. Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media RYAN, Marie-Laure. Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media. Improving Your Storytelling: Beyond the Basics Ryan, M. Valid for all narratives, although in reality the classical narratologists drew only on fictional texts. Relating Narrative, Inquiry, and Inscriptions: Supporting Consequential Play The Journal of Learning Sciences 2: 141–178CrossRef; Brown J.

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